In November I landed myself a Christmas-temp job in a game shop. Working there was actually pretty damn awesome and everybody there is lovely. 🙂 (It kept me busy though!)
December meant GameDevNorth. That had to be the best one yet! See, I got “volunteered” to be on Team Indie in the panel quiz event, which included a “would I lie to you” round. I actually convinced the other team that I’d hidden pictures of pirates in Really Big Sky and James didn’t know about them. (Bwahahahaha~!)
Then we got introduced to a game called Johann Sebastian Joust. Which is just… ridiculous amounts of fun. especially when people start forming alliances to take down the other players.
The 12th was launch day for Big Sky Infinity; the PS3 and Vita versions of Really Big Sky. If you own either of those consoles and don’t already have it, get moving!
And now it’s onwards to game development and awesome secret projects that I am dying to tell you about. Muahahahahaha. And all that.
Games-wise I’ve been all over Assassin’s Creed. Such a beautiful series. *_*
Rounding off the two months of insane busyness, last month was the return of the Manchester MCM Expo. This was my third convention, and my second attempt at cosplaying; this year I was Erza Scarlet, from Hiro Mashima’s Fairy Tail.
And here’s a photo of me, in costume and (sort-of) in character.
The skirt was made by my mum. The armour is made from craft foam, shaped and trimmed using my own self as a mannequin, (and that was every bit as hilarious and awkward as it sounds, by the way), hot glued together and then spray painted. It took around three days, in total.
Not bad for my second attempt at cosplay ever, (if I do say so myself) though, the armour gave up the ghost on the journey home, so I’m gonna re-build it and use something more flexible than craft foam this time. Stuff kept sliding down my arm or coming unstuck.